Artifacts/items exchange system is the core element in Blazing Beaks. Picking up and carrying them makes the character weaker or has any other negative effect. Each artifact has its risk value - the higher it is, the bigger negative effect it has. Enemies can drop artifacts and artifacts can be dropped when boss is defeated. Also there's a chance to loot them from machines. The indicator of the total sum of risk value carried is shown on the top of the screen in a bar above the coins icon. The number next to the bar shows how many items player will certainly get when exchanging artifacts in the shop and the value in the bar shows how much risk value is still needed to collect for additional item.
Below you will find the summary artifacts in Blazing Beaks.
Artifacts[ | ]
Artifact | Name | Risk Value | Description | Co-op only |
---|---|---|---|---|
Poisoned Spearhead | 1.3 | Reduces reload speed and fire rate by 40% | No | |
Oblivion Stone | 0.3 | Takes away your active ability | No | |
Infected Bandages | 1.5 | -1 HP every time you enter next level unless you have only 1 HP left | No | |
Torn Bag | 0.3 | Chance to lose 1 coin or/and 1 key every time you enter next level | No | |
Wooden Heart | 0.4 | -50% chance to loot hearts | No | |
Eye Mask | 0.5 | Decreases weapon accuracy by 14%. Shot may vary in that range. | No | |
Toxic Substance | 0.6 | Triples Acid or Toxic Fumes damage for you | No | |
Green Crystal | 1.3 | -30% weapon damage | No | |
Nettle | 1.0 | You can't pick up hearts | No | |
Black Potato | 0.2 | Every time you lose 1 HP you also lose 2 coins | No | |
Monster's Heart | 0.5 | Every time you pick up a heart you lose 3 coins | No | |
Enemy's Eye | 0.9 | -40% weapon range | No | |
Broken Lock | 0.2 | 70% chance to break a key on trying to use it | No | |
Orb of Spikes | 0.4 | You can't pick up keys | No | |
Small Wallet | 0.4 | You can't pick up coins | No | |
Dagger of betrayal | 1.4 | Co-op player loses 3 HP instantly | Yes | |
Toy Scanner | 0.5 | No coin or key drops | No | |
Cracked Clock | 0.2 | Decreases fade time by half for coins and hearts | No | |
Trap | 0.7 | Takes away all of your coins permanently | No | |
Venom | 0.7 | Does not allow you to pick up an ability | No | |
Grappling Hook | 0.7 | When a player picks up a heart, co-op player loses 1 HP | Yes | |
Toy gun | 0.5 | Makes co-op players swap their weapons | Yes | |
Coal | 0.9 | Your projectile's speed is reduced by 50% | No | |
Shackles | 0.3 | Doubles cooldown time for your active ability | No | |
Bogy Bone | 0.7 | Reduces your run speed by 30% | No | |
Handcuffs | 1.4 | If you take damage, co-op player takes damage too | Yes | |
Empty Box | 1.0 | There will be no weapons to buy in the shop | No | |
Token | 0.3 | You drop your collected coins on taking damage | No | |
Ice Cube | 0.3 | Co-op player cannot be revived next time you enter the shop having this artifact | Yes | |
Splinter | 1.6 | Crow does not accept artifacts from anyone till next area | No | |
Bait | 0.5 | You take 1 damage every time your active ability is charged unless you have last HP left | No | |
Small Spore | 0.4 | Acid or toxic fumes do not deal damage to enemies or bosses | No | |
Larva's Tusk | 0.8 | Random player takes 1 damage | Yes | |
Sand | 0.5 | No loot from enemies | No | |
Dirty Bubble Gum | 0.5 | 15% chance that your weapon will jam | No | |
Guts | 0.7 | -1 HP and -1 max HP when leaving uncollected artifacts unless it is your last HP/max HP left | No | |
Dead Slug | 1.3 | Decreases your run speed, reload speed, fire rate and weapon damage by 25% | No | |
Death | 1.8 | You die instantly by touching any enemy | No | |
Rope loop | 0.6 | Uncollected coins make you lose all your collected coins | No | |
Sickle Disk | 1.5 | On taking damage max HP is removed too | No | |
Cage | 0.7 | Player with fewer HP cannot shoot | Yes | |
Dead Bug | 0.6 | When enemy dies not from your shot -3 coins or -1 key if you have no coins left | No | |
Tangled Fingers | 1.3 | Player cannot shoot while another player is holding fire trigger | Yes | |
Deadly Plant | 0.3 | Increases amount of acid pools spawned by enemies or bosses | No | |
Invisible Key | 0.4 | No locked or secret doors. Effective from next level | No | |
Newt's Tongue | 0.5 | Does not allow you to pick up any artifacts | No | |
Magma | 0.5 | Increases explosion range by 50% | No | |
Old Slipper | 0.5 | Increases movement speed for enemies | No | |
Rusted Bolt | 1.0 | Cannot shoot for 5 seconds after taking damage | No | |
Leech | 1.8 | Your HP is reduced by half every time you enter next level | No | |
Explosive Gold | 0.4 | Dropped coins explode on disappearing | No | |
Explosive Heart | 0.4 | Dropped hearts explode on disappearing | No | |
Goblet of Mire | 0.5 | Teleports you to the hatch every time you take damage | No | |
Black Matter | 2.5 | You die instantly | No | |
Anomaly | 1.6 | Reduces fire rate or run speed or weapon damage by entering the next level | No | |
Dust | 0.4 | Dropped artifacts disappear after 5 seconds | No | |
Paranoia | 0.8 | Cannot shoot for 7 seconds after you jump out of the hatch | No | |
.--. --- --- .--. | 1.1 | You lose all artifacts on co-op player's death | Yes | |
Radioactive Donut | 1.2 | -0.2 risk value on taking damage | No | |
Red Wire | 0.6 | Teleports players to the hatch if they are too far from each other | Yes | |
Splitter | 1.7 | Clones all active enemies if you take damage. Effective once per level | No | |
Surprise | 2.0 | When an enemy is killed by your shot a bomb is thrown at you | No | |
Pocket Ghost | 1.5 | You will be chased by a deadly ghost in every level | No | |
Red Balloon | 0.9 | After taking damage all HP above 1 will be dropped as hearts | No | |
Phantom Leaf | 1.8 | For each bush that you destroy a deadly ghost will appear | No | |
Invisible Heart | 0.5 | All dropped hearts that are far away from the players will be invisible | No | |
Odd Egg | 0.8 | An explosive egg will be placed on the hatch after you jump out of it | No | |
Dice | 0.9 | Newly dropped artifacts will be unknown till picking them up | No | |
Grease | 1.7 | Reduces reload speed and fire rate by 70% and doubles cooldown time for active ability | No |
Locked Artifacts[ | ]
Artifact | Name | Risk Value | To unlock | Description | Co-op only |
---|---|---|---|---|---|
Horns | 1.0 | Loop once | +50% HP for all the enemies and bosses. Effective from next level | No | |
Hot Coin | 1.0 | Use coins machine at least once | You take 1 damage by touching coins | No | |
Shadow | 0.6 | Purchase or pick up every single weapon at least once | 20% chance to add HP to an enemy instead of dealing damage | No | |
Crutch | 1.5 | Collect at least 30 Rusted Bolt artifacts | Cannot shoot while walking | No | |
Grease | 1.7 | Die in the shop | Reduces reload speed and fire rate by 70% and doubles cooldown time for active ability | No | |
Reaper | 0.5 | Die to the pocket ghost artifact | Levels will not have any bushes to hide against | No | |
Slime | 0.9 | Kill at least 50 Spark Slug enemies | Reduces walking speed every time you enter the next level | No | |
Barbed Wire | 1.6 | Make Newt boss kill at least 10 Zits with its tongue | Enemies deal double damage. Effective from the next level | No | |
Greed | 1.1 | Have at least 10 artifacts in your possession | You lose all artifacts on taking damage | No | |
Scrap | 0.3 | Die on the first floor of a run | There will only be one weapon slot available in the shop | No | |
Slag | 0.8 | Complete at least one level with 3 Dirty Bubble Gum artifacts in possession | Changes your current weapon to a pistol on taking damage | No |