Weapons in Blazing Beaks have the most important role - they are used to kill enemies, destroy environment objects like bushes, spores and etc. Each character can have only one weapon at the time. There are several ways how to change the starting character's weapon - collecting coins and buying a new one in the shop, you can also steal it in the shop if you have not enough coins. Another way is finding a new gun in secret rooms. Different weapons have different functionality and specialties as well as different amount of damage they do. Some of them shoot instantly, some of them spread projectiles or even freezes enemies. Weapons also be affected by artefacts that are collected - for example, fire rate, weapon range can be increased and etc. Collected items do the opposite affect - they can make weapons stronger.
Below you can find the summary of all the weapons in Blazing Beaks.
Weapons[edit | edit source]
|Pistol||1||1||0.3||140||3||Starting Bluebird weapon.|
|Double Pistol||2||1||0.45||120||3.5||Fires a slight spread of 2 bullets.|
|Shotgun||3||1||0.65||90||5||Fires a spread of 3 bullets.|
|Small Purple Blaster||1||2||0.5||250||5||Fires 1 bullet. Similar to Pistol but deals more damage.|
|Medium Purple Blaster||1x2||2||0.65||250||5||Fires 2 bullets one after another with a slight delay.|
|Big Purple Blaster||1x3||2||0.65||250||5||Fires 3 bullets one after another with a slight delay.|
|Railgun||1||4||0.75||infinity||Instant||Fires an infinite distance laser beam and stops when an enemy or wall is hit.|
|Small Crystal Gun||1+1||2||0.8||100||Instant||Fires a lightning bolt. If it hits an enemy, 1 other enemy can be hit as a chain reaction if it's nearby.|
|Medium Crystal Gun||1+2||2||0.9||130||Instant||Fires a lightning bolt. If it hits an enemy, 2 other enemies can be hit as a chain reaction if they are nearby.|
|Big Crystal Gun||1+3||2||1||170||Instant||Fires a lightning bolt. If it hits an enemy, 3 other enemies can be hit as a chain reaction if they are nearby.|
|Acid Gun||1||2||0.8||200||3.5||Fires acid bubble. When it hits an enemy or wall it bursts and spawns acid puddles.|
|Razor Gun||1||1||0.7||500||5||Fires razor blade which bounces from wall to wall and pierces through enemies.|
|Black Matter Gun||Main: 1
|Fires one giant bullet. When it stops or hits something it implodes by pulling enemies that are nearby and releases 6 secondary bullets.|
Blows wide spread of compressed air and kicks off enemies a lot.
|Rocket Launcher||1||2||0.7||500||3.5||Fires rockets that explode on contact or if they reach max distance.|
|Grenade Launcher||1||2||0.5||130||4||Fires grenades which bounce from wall to wall. Grenades explode on contact with enemy or if their timer runs out.|
|Knife Arbalest||1+1+1||3||1||200||4||Fires 3 knifes one by one with a delay and a slight spread.|
|Teeny Tiny Laser Gun||1||0.35||0.15||120||3||Starting Parrot weapon.|
|Ice Gun||1||1||0.5||170||3.5||Fires an icicle which freezes an enemy for a few seconds on hit.|
|Poison Gun||1||2||0.8||200||3||Fires bubble of poison. Releases poison fumes on contact.|
|Azure||1||3/2/1/0.5||0.4||250||4||Fires laser beam where it's length and damage dealt is decreasing when it travels.|
|Pistol Spec 2||1x2||1||0.7||500||4||Starting Platypus weapon.|
Fires 2 bullets one after another with a slight delay. Bullets have a small inaccuracy.
|Golden Gun||1||Normal: 1
|0.3||200||4||If you have any coins it fires golden bullets which have x6 damage. Weapon consumes 1 coin per shot. If you don't have any coins - fires regular bullets.|
|Nail Gun||8||0.2||0.8||130||4||Fires a pile of flaming nails.|
|Zip||1||1||0.5||600||5||Fires laser beams which bounce from wall to wall.|
|Swift||1||1||0.4||500||8||Starting Chicken weapon.|
|Drizzler||1||1||0.5||-||0.5||Starting Duck weapon.|
Blows a narrow spread of compressed air. Has a slight inaccuracy.
|Crowbar||1||2||0.8||-||-||Melee weapon with medium range.|
|Pickaxe||1||6||1.3||-||-||Melee weapon with low range and wide sweep.|
|Plasma Gun||1||2||0.6||200||6||Fires plasma beam which bounces from wall to wall and splits.|
|Frostbite||3||1||1||100||6||Fires a spread of 3 frosty projectiles which freeze enemies for a few seconds on hit.|
|Icy||1||1||0.5||250||4||Fires frosty projectile which bounces from wall to wall and freezes enemies for a few seconds on hit.|
|Fracture Gun||8||0.5||0.8||110||6||Fires a wide spread of 8 bullets.|
|Spool||1||4||0.5||400||10||Fires a projectile which slows down and charges with high speed afterwards.|
|Void||1||1||0.5||250||2||Fires projectiles which bounce from wall to wall and actively pull enemies.|
|Dominator||1||2||0.8||170||-||Fires laser beam which pierces enemies.|
|Blitz||1||0.5||0.15||180||6||Rapidly fires projectiles which can change direction on it's way.|
Tournament only[edit | edit source]
|Spear||1||1||-||Infinite||4.5||Weapon used in Hunting Mode. When fired, is thrown and has to be picked up.|
Locked weapons[edit | edit source]
|Snowball Cannon||1x3||0.7||0.5||140||3.5||Starting Penguin weapon.
Fires 3 snowballs in a row.
|Harpoon||1||1||0.4||130||4.5||Starting Seagull weapon.
Fires harpoon which pulls up enemies.
|Toaster||1||1||0.7||85||4||Starting Egg weapon.
Fires wide projectile which squeezes on contact with walls.
|Chain||1||2||0.35||-||-||Fast but low range melee weapon.|
|Mace||1||8||1.4||-||-||High damage but low range melee weapon.|
|Polar MG||1||0.5||0.15||120||4||Fires frosty projectiles rapidly which freeze enemies for a few seconds on hit.|
|Swarm Gun||7||0.7||1||500||2.5||Spits swarm of small flies.|