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These active abilities can be collected in the game and used by the player. Picking up the new ability replaces the previous one. Abilities can be very useful in various situations and give more flexibility on the playstyle. Each character starts with Feather ability by default.
Below you can find the summary of all the active abilities in Blazing Beaks.

Abilities[ | ]

Ability Name Description Cooldown Time
Ability feather Feather Ability to fast slide and dodge projectiles 0.6 seconds
Ability icicle Icicle Ability to freeze all active enemies for 3 s 15 seconds
Ability bubble Bubble Ability to turn on a shield protecting you from projectiles for 5 s 15 seconds
Ability propeller Propeller Ability to push enemies away from you 5 seconds
Ability teleporter Teleporter Ability to teleport yourself on to the hatch 8 seconds
Ability iron wings Iron Wings Ability to increase fire rate for 3 s 15 seconds
Ability teddy Teddy Ability to be invincible for 3 s 20 seconds
Ability egg bomb Egg Bomb Ability to lay a Spawner's Egg 7 seconds
Ability nails Nails Ability to deal 5 damage for each nearby enemy and 1 to yourself 1 second

Locked Abilities[ | ]


Ability Name To Unlock Description Cooldown Time Co-op only
Ability trigger Trigger Don't open the chest in the shop Ability to make all dropped coins and hearts explode 5 seconds No
Ability fuser Fuser Don't do business with Crow till the Dungeon area Ability to vanish artifacts in your possession in exchange for +1 HP 3 seconds No
Ability absorber Absorber Complete at least one level having the Hot Coin, Nettle artifacts and Magnet item in possession Ability to collect all dropped coins and hearts 16 seconds No
Ability assist Assist Collect at least 5 hearts for co-op player in a single run Ability to give your HP to co-op player 0.5 seconds Yes
Ability switch Switch Purchase at least 2 random weapons in a single run Ability to get +1 max HP and exchange your weapon and ability to random ones 2 seconds No
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